Annapurna Video-Game Team Resigns, Leaving Partners Scrambling

Megan Ellison-led firm sees staffers quit after spinoff talks fail.

Megan Ellison
Megan EllisonPhotographer: Jason LaVeris/FilmMagic

Gift this article

Have a confidential tip for our reporters? Get in TouchBefore it’s here, it’s on the Bloomberg Terminal LEARN MORE

By Jason Schreier

September 13, 2024 at 04:42 GMT+7

Updated on 

Save

Listen

2:21

The entire staff of Annapurna Interactive, the video-game publishing division of Megan Ellison’s Annapurna studio, resigned this month following a dispute with its owner.

Annapurna Interactive President Nathan Gary and his team had been negotiating with Ellison, the daughter of billionaire Larry Ellison, to spin off the video-game division as an independent entity. When Ellison pulled out of the negotiations, Gary and other executives resigned and were followed by around two dozen other staffers.

BloombergScreentimeThe Vegas Sphere’s First Live Sporting Event Will Be an Expensive OneFuboTV Suit Against Disney, Fox, Warner Gets October 2025 TrialCharter Subscribers to Get Free HBO in TV Industry ShiftHarris-Trump Debate’s 67.1 Million Viewers Top Trump-Biden

“All 25 members of the Annapurna Interactive team collectively resigned,’’ Gary and the group said in a joint statement. “This was one of the hardest decisions we have ever had to make and we did not take this action lightly.”

A spokesperson for Annapurna confirmed that it had explored a spinoff and said the parties failed to reach an agreement, which led to the resignations.

“Our top priority is continuing to support our developer and publishing partners during this transition,” Ellison said in a statement to Bloomberg News. “We’re committed to not only our existing slate of games but also expanding our presence in the interactive space as we continue to look for opportunities to take a more integrated approach to linear and interactive storytelling across film and TV, gaming, and theater.”

Get the Singapore Edition newsletter in your inbox.

Go beyond the headlines with insights into one of Asia’s most dynamic economies. Delivered weekly.

Bloomberg may send me offers and promotions.

 Sign Up

By submitting my information, I agree to the Privacy Policy and Terms of Service.

The exodus has led to chaos as game developers partnered with Annapurna try to figure out what this means for their upcoming projects. As a publisher, Annapurna is responsible not only for funding the games but for handling services such as quality-assurance, adapting the products for local markets and marketing. Over the past few days, game makers working with Annapurna have scrambled to find new points of contact and figure out whether the company will continue to honor its agreements.

The spokesperson said that all existing games and projects will remain under Annapurna.

New president Hector Sanchez has told developers that the company will honor existing contracts and replace staff who have left, according to people who asked to not be identified because the conversations were private. Sanchez, originally a co-founder of Annapurna Interactive, was brought back last month.

Annapurna’s video-game division has developed a reputation for publishing critically acclaimed titles made by small teams, racking up awards with games such as Outer WildsStray and Cocoon. Last month Annapurna announced a deal to partner with the Finnish gaming company Remedy Entertainment to bring the critically acclaimed Control and Alan Wake franchises to film and TV.

The Hollywood Reporter said earlier that Annapurna Interactive’s top executives had quit but not that the entire team had departed.

(Adds comment from Nathan Gary in third paragraph.)